> For the complete documentation index, see [llms.txt](https://alt0.gitbook.io/alt0-docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://alt0.gitbook.io/alt0-docs/alt0-camera/using-the-cameras.md).

# Using the cameras

Taking, printing, hanging and pinning photos with ALT0 Camera.

## Pro cameras (police, civilian, news)

Use the camera item to bring it up. The viewfinder shows its keys on screen: zoom, focus lock, roll, grid, timer, looks and effects, flash and torch. Each saved shot goes to the SD card in the camera, 24 per card.

Using an **SD Card** item puts it into a camera you carry that has no card in it. The camera screen can eject the card, delete photos and format it.

The **Weazel News camera** prints its lower third into every shot: the headline, the street and the time. Reporters edit the headline from the camera.

## Printing

Stand at a printer (any of the printer props, or a spot you added) and use your **SD Card** item. Choose which photos to print and how many copies. Prints are **Photo** items players can hold up, write on the back of, and show to people nearby.

## Instant camera

The **Instant Camera** uses one **Polaroid Paper** per shot. The picture develops on screen while you pick the filter, frame colour, date stamp, title and note, then comes out as a **Polaroid** item.

## Holding a polaroid

| Key       | What it does                     |
| --------- | -------------------------------- |
| R         | Turn it over                     |
| H         | Closer look                      |
| F         | Full view, and write on the back |
| E         | Show it to people nearby         |
| G         | Give it                          |
| X         | Hang it on a wall                |
| Backspace | Put it away                      |

## Walls and boards

Hang a polaroid on a wall with X, or place a **Photo Board** and pin polaroids to it with the drag-and-drop editor.

Hung photos and boards stay up after a restart until their owner, staff (`Config.AdminAce`) or a job in `Config.Placed.removeJobs` takes them down. Each character can have `Config.Placed.maxPerPlayer` up at once.

## With ALT0 MDT

Photos taken with department cameras, and their prints and polaroids, can be handed in as evidence. They arrive in the MDT with the camera, the place and the photographer.
